All you need to do is get a figurine, name it, then put an entry into the 'powerupEffectTable' in the script to get the desired results. You can do all of this with basically 0 scripting knowledge.
Or change the who to 'Dealer Only' and now you can enact all those same powers onto the dealer instead, but not other players. Or 'Draw 1' to make them draw an extra card. Or 'Clone' to copy their hand to yours after removing your cards. Or 'Redraw' to delete their hand AND draw a new one. Or instead make the effect 'Clear' to delete their hand. Set one power-up to 'Other Player' with the power of 'Swap' and you can exchange your hand with someone else by dropping that power-up type into another player's card zone. Using those, you can create a fairly wide variety of power-ups. Each power-up has a 'who' and an 'effect', with the possible options being spelled out in the script. Scripted Powerups: The feature I am most proud of.